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Game Design, Level Design, Integration, Gam Jam Unity, May 2017​

Organized by the Digital Spring 2017, the particularism of this game was that participants were mentored by someone's that worked in the industry of vidéo games.

theme:  the 375years of Montréal,

Our Game:  Magicka Maisoneauvus wins the price of the Design

My Job:

-Game Designer 

-Level Designer 

-Unity Integrator

Tools:

-Unity

-GitKraken. 

Story:

You played a young girl who needs to re-light the monument of Montréal to save the city

Gameplay:

Based on a dynamics lights mechanic, the light is the element that allows you to re-light monuments but it's also the element of detection of the enemies.

That with this mechanic that we win the design price.

The team
Level 1
Level 2
Level 3
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