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Game Design, Level Design, Integration, Gam Jam Unity, May 2017
Organized by the Digital Spring 2017, the particularism of this game was that participants were mentored by someone's that worked in the industry of vidéo games.
theme: the 375years of Montréal,
Our Game: Magicka Maisoneauvus wins the price of the Design
My Job:
-Game Designer
-Level Designer
-Unity Integrator
Tools:
-Unity
-GitKraken.
Story:
You played a young girl who needs to re-light the monument of Montréal to save the city
Gameplay:
Based on a dynamics lights mechanic, the light is the element that allows you to re-light monuments but it's also the element of detection of the enemies.
That with this mechanic that we win the design price.
The team
Level 1
Level 2
Level 3






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