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WalkThrough
Weighted Companion Cube
Chell
Player Experience
With the team, we decided to take the subject of the love between Chell the principal character and the "Weighted Companion Cube ". My Level is the second step of their love, an ascension. For that, I based the player experience on the feeling of a safe travel with lots of aerial moments and velocity experience.

 

Level Design, Portal 2, March 2017
 
Resume:

On this project, we had to realize by a group of 4 a suite of 4 level. I did the second one, a level which is the metaphoric ascension of the love between two characters.

 

Mandate:

Level Design Document

Preproduction Scheme

Render a functional level to with deadlines

 

 

Final Level
Pré-Production Scheme
Level Design Document
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