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Game Design, Programmation, Level Design, Project Neon​
December 2016

Resume:

On this Project, we had to realize by a team of two a side-scroller shooter with Precise Mandate.

Mandate:

3 different mechanics

5 different enemies

5 different LDO (Level Design Object)

Checkpoint system

Life System

Collectable system

1 BOSS Which had the same mechanics of the player 

Principale Mechanic

The player can change the colour of his environment (blue or red). It Changes his interaction with some objects and he can access to more platforms.

Level 5
Walkthrough of the levels
View in Game
Level 2
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