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Resume

This exam of 3 hours was an evaluation, where we had to create a Point & Click, the objective was to test our knowledge of Unity

 

 

Engine
 

Unity, MonoDevelop

View in Unity
Mandate & Tools

 

Mandate:

Creation of an infiltration point & Click game.

A character with movement system,

3 guards with a path,

3 documents to take,

Win and Fail Screen,

Animation of the Characters.

 

Tools:

Using Raycast, UI, Navmesh for guards, triggers, animator, lights, materials. Scripting in C#

 On the guards, the cone is the flashlight scope and the cube is the detection trigger of the player.
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